GeoMonday 2016.3 – VR is dead, long live AR!


The hype about VR is in full swing. There is hardly any other technology, that dominates the Entertainment market to that extent. There are basically two species of VR goggles. Most of them are wired or connected to smartphones, which are commonly used in the entertainment industry. AR technology is mainly used to enrich print media or in marketing. Usually this is achieved through the usage of smartphones. Several manufactures offer AR glasses, which could not get a hold in the market. AR lead a niche existence compared to VR. In spite of these leading signs, Robert Meyer states, that the future is AR and VR is obsolete by now already. This presentation shows similarities and differences of the two technologies. We hope to discuss the potential of devices like the Microsoft HoloLens.

Robert Meyer is researcher at HTW Berlin –  Department of Informatics, Communicationrobert-meyer and Economics. Human-Computer-Interaction in virtual realities has been a core interest of Robert Meyer for years. The current thematic complex is based on the transition of game technology in business and industry applications. Robert Meyer is not only a developer but also has contributed to numerous scientific conceptions within this field.

GeoMonday 2016.3 – The Digital Snapshot of Reality


Remote sensing technology such as LiDAR and image matching algorithms are used for a periodical acquisition of our physical world. Countries, cities, sites, and assets are captured every year, every day, every hour, and every minute. The resulting 3D point clouds are a digital snapshot of the reality and allow to derive information and insights. In this talk, we present techniques to manage, process, and analyze large-scale 3D point clouds. These techniques are relevant for a variety of applications to get new insights, detect changes, and establish workflows for updating and maintaining of existing geo data (e.g., 3D city models, terrain models, tree cadastre).

Rico Richter is a research scientist with the computer graphics systems richter_photogroup of the Hasso Plattner Institute at the University of Potsdam, Germany. He has many years of experience in the development of complex processing, analysis, and visualization techniques for massive point clouds. His main focus are research and industrial IT solutions for the management and application of large-scale, highly detailed point clouds.

GeoMonday 2016.3 – A digital map in a gaming environment


The TSB Technology Foundation Berlin and Münster based con terra GmbH cooperated in a Minecraft project with the goal to compile a map of Berlin-Mitte. By employing appropriate bridge technology, official spatial data can be incorporated effectively into complex new applications.  The interesting aspect of this digital map in a gaming environment is that it has been automatically created by transforming Berlins open data 3D building model (CityGML) and data to a Minecraft dataset. To do this, spatial data experts from con terra simply designed a FME process. FME is a technology that allows data transformation and modification of 350 different data formats, both spatial and non-spatial. The official data is provided by Berlin Partner for Business and Technology and the Senate Department of Urban Development and the Environment in Berlin through the Berlin Open Data Portal.


Thomas Woge is a consultant and project manager in con terra’s »Spatial ETL Project Services« team. He studied urban planning, geography and holds a diploma degree in cartography of the University of Applied Sciences Berlin. Working for virtualcitySYSTEMS and TerraImaging before, he is experienced in the fields of airborne LiDAR mapping and digital 3D city modeling. At con terra, he is responsible for complex ETL projects, mainly based on FME and Esri technology for both private and public sector.

GeoMonday 2016.3 – Geo-VR

In this 3rd edition of GeoMonday 2016 we will put our entire focus on THE mother of all hype topics in 2016 – Virtual Reality. Beside new and jaw-dropping devices we want also take a look behind the pure gaming experience. Real 3D Geo-data presented with state of the art technology will provide us with an entire new experience how we experience and interact with our surrounding or visualize data. Beside our fantastic line up of speakers, we also plan hands-on sessions. So join us in that journey to the “Second World”.
Please be aware, that this is our this year’s “offsite” session. Join us at the scenic Hasso Plattner Institute in Potsdam.

Get your tickets for the 3th GeoMonday 2016 now!

Date: 26th of September 2016
Time: 6:45 pm
Place: Hasso-Plattner-Institut – Prof.-Dr.-Helmert-Straße 2-3 – 14482 Potsdam – Germany – Room H-E.51/52 in the Main Building